Test: "The Legend of Zelda: Breath of the Wild", the video game with a capital letter
Posted March 02, 2017 at 3:04 p.m.- Updated December 11, 2020 at 2:49 p.m.
Mega-Pixels The flagship game for the launch of Nintendo's new console, the Switch, breaks the codes of the saga to offer a gigantic open world, exhilarating, and often brilliant.
Nintendo draws a line on Wind Waker, Twilight Princess and Skyward Sword, Link's three previous 3D adventures on home consoles, deemed too linear, too narrow and too quirky, with this new episode, which releases March 3 for Wii U and Switch - on which we tested it - Link, the hero with pointed ears, launches into the bath of open worlds, these games which since the first Assassin's Creed in 2007, let the player wander freely in universes spanning loss of sight.
The result is a success.Let's face it straight away: Breath of the Wild is the largest of Zelda, at least from a pure geographical point of view: its map is huge, it takes dozens to walk hours, and even once the main quest is completed, it still has hundreds of treasures and puzzles lurking in its most remote corners for the unhappy adventurer.But it's also a great game, quite simply, in terms of quality and fun.
The best Ubisoft game of the last ten years
For anyone accustomed to the genre of open-world gaming, largely codified by the French publisher Ubisoft and become a staple on PlayStation 4 and Xbox One, Breath of the Wild will not sound entirely new.Its division into regions, with a tower to climb to unlock the map of the surroundings, is even a custard pie of this type of production - from Assassin's Creed to Far Cry to Dying Light, this is a facility that many yields developers, and the new Zelda is no exception.
Posted Date: 2020-12-14